James Plotkin's name may ring a bell with those  of  you  who've  not been exposed to his more experimental work, but do own a few CDs from the very early Earache days. You see, the first  officially  released record to feature Plotkin was Old Lady  Driver's  self-titled  debut. With a name change enacted after  the  first  album,  James  combined groundbreaking guitar work with the possibilities of sound processing and (with a little help from a friend -- avant-garde  New  York  jazz saxophonist and  part-time  noise  terrorist  John  Zorn,  known  for pushing the boundaries of musical extremity  with  such  projects  as Naked City and Painkiller) created much  extreme  and  unusual  music with OLD's next four albums. To date Plotkin made over twenty albums, including a number of direct collaborations with other artists,  and, it is said, has experimented with various styles "from ambient drones to progressive pop". He is  currently  involved  in  making  what  is apparently some of most excruciating  and  nasty  --  yet  thoroughly brilliant -- doom on the planet in Khanate with OLD [sic] buddy (har, har) Alan Dubin and ex-Burning Witch [sic] and Sun 0)))  man  Stephen O'Malley, and with the assistance  of  drum-insanity  harbinger  Dave Witte and DJ Speedrach, Plotkin has  delivered  a  frenzied  mass  of quivering insanity in the form  of  Atomsmasher's  self-titled  debut album. Trying to describe the experience of _Atomsmasher_ (HydraHead) yields hopelessly inaccurate and often misleading -- not  to  mention overly lengthy -- results, so I won't bother even  getting  into  it. Suffice it to say that this is a CD you -should- hear, especially  if you have  a  mind  to  hear  music  that  truly  deserves  the  label "extreme". Whatever your opinions on Atomsmasher, I suggest you  read what James Plotkin has to say, for it is  not  only  interesting  and amusing but, I believe, also profoundly insightful.
CoC: What led to  your  collaboration  with  Dave  Witte?  Have  many      people mistaken him for a drum machine?  Are  there  many  other      drummers you would have felt confident could have performed  for      Atomsmasher?
James Plotkin: Atomsmasher was a direct result of  Witte  and  myself                wanting to collaborate for many years. When I got into                hard-disk recording I was finally  in  a  position  to                start something up. It's hard to  imagine  this  group                without each of its individual parts.
CoC: Would you  describe  Atomsmasher  as  unique?  I  myself  might,      but I  don't  claim  any  extensive  knowledge  of  the  extreme      electronic/noise scene.
JP: I should hope so, what point would it make to go on if it wasn't?     It's not all  that  difficult  to  be  unique  as  it  is  to  be     worthwhile. There's too much music  in  the  world  that  doesn't     really need to exist.
CoC: Would you estimate Atomsmasher  to  fall  outside  the  category      of "music" because it  is  so  wildly  divergent  from  what  we      traditionally think of as music, and because  it  is  so  taxing      (yet, I say, marvelously rewarding) to listen to?
JP: Any reasons why Atomsmasher would not be referred to it as  music     would be due to the limitations of the listener's imagination, as     opposed to the vast imagination of its  creators.  Personally,  I     don't really care to speculate at what point sound becomes  music     and vice versa. I consider some naturally occurring or incidental     sounds to be more musical than some of the shite  that  is  being     passed on as music these days.
CoC: Some people have chosen to compare Atomsmasher with other  bands      such as Fantomas or Dave Witte's collaboration with Chris Dodge.      Others have described Atomsmasher's music as "an insane  mix  of      Extreme Noise Terror meets Thelonius Monk, playing the  weirdest      noise jazz that you're ever gonna hear" or as "what you get when      you combine grind and noise (in the  Merzbow  sense)"  or  as  a      "unique combination of music that helps bridge the  gap  between      electronica and new punk metal -- it's the shit!" Would you  say      comparing Atomsmasher to other bands is  a  fruitless  exercise?      Have any of the  attempts  at  expressing  of  what  constitutes      Atomsmasher you've read or heard seemed accurate  or  insightful      to you?
JP: Some of the reviews I've read have been very insightful,  but  in     truth people will always get different things out of a  piece  of     music or art. Atomsmasher can be successfully compared  to  other     music, visuals, personal experiences etc. It's all about what the     sounds means to the individual listener. This sounds pathetically     pretentious, of course,  but  it's  actually  true.  For  myself,     Atomsmasher is about having a blast  with  extremely  absurd  yet     challenging sound manipulation.
CoC: Would you say Atomsmasher's music agenda could be compared  with      the direction material  from  labels  like  Warp,  Ninja  Tunes,      Ambush or D-Trash is exploring? Would you say Atomsmasher  could      be "allied" with the output of any of  these  labels,  or  other      so-called "tech noise" act? What do you think of "tech noise"?
JP: Certain aspects of it definitely  fit  in  with  forward-thinking     electronica and this "tech-noise" which I've not heard of before.     It  basically  comes  down  to  the  available  tools  for  sound     recording/processing, and since they are constantly  changing,  I     suspect  the  music  created  and  inspired  by  it  will  change     accordingly.
CoC: Would you say that  the  manipulation  of  electronic  noise  is      as respectable, or  possibly  a  more  respectable,  skill  than      traditional instrumental musical skills?
JP: I think they are two completely different  skills  and  shouldn't     really be lumped together for a simple, surface base  comparison.     As far as respectability goes, it should be the level of skill --     not the type of skill -- that  should  be  subject  to  scrutiny.     Having said that, it should really be the results of whatever  is     trying to be achieved that should be ultimately scrutinized. Some     barely-competent people make better music using horrid  technique     than virtuosos that make skillful yet mind-numbingly-boring music     after decades of training. Yawn.
CoC: How much of the _Atomsmasher_ album was recorded  live  and  how      much of it  was  sampled  and  electronically  arranged  in  the      studio? Generally speaking, to what degree  does  the  music  of      Atomsmasher rely on studio-based tampering, and to  what  extent      can you perform it live (with electronic  devices,  but  without      using large, pre-recorded sections)?
JP: Without hard-disk recording  and  processing,  Atomsmasher  would     not  be  possible.  All  parts  are  recorded  live,  though  not     necessarily to the music. Most bass and guitar is recorded to the     arrangements while drums and vox are  previously  supplied,  then     everything is subject to  brutal  manipulation  and  rearranging.     Live situations will be developed  as  they  occur.  Thus  far  I     have only  done  laptop  sets  of  live  manipulations  and  live     reconstructive mixes  of  existing  material.  Future  sets  will     consist of  a  live  unit  of  three  or  more  people  combining     instrumental performance with  electronics  and  real-time  sound     manipulation. It's difficult to fly everyone out when the gig fee     is 200 bucks or less.
CoC: Is the sample at the  end  of  "Placebo"  actually  from  Sesame      Street or did someone mimic the voice? Also,  may  I  just  say:      WHHAAAT THE FUUCK!?
JP: None of the sounds in Atomsmasher are stolen. The vox in question     either belong to an old friend or possibly my father, whose tapes     I'm constantly debugging  for  assimilation  into  our  gridwork.     Thank you for your exclamations.
CoC: Generally speaking, what sorts of sources are your samples from,      and do they have any purpose other than making the experience of      _Atomsmasher_ thoroughly weird?
JP: Every sound  adheres  to  the  basic  rock  guitar/bass/drums/vox     formula. With modern PC and Mac  tools,  you  really  don't  need     outlandish sound sources to develop really  bizarre  sounds.  The     sounds are carefully chosen though,  maybe  moreso  than  someone     might think. Generally, it's a very dense overall sound so a  lot     of attention is paid to giving each sound its own  space  in  the     mix. I tend to dislike sonic clutter, and density doesn't usually     mean clutter if you know how  to  cover  the  frequency  spectrum     efficiently.
CoC: In what way does the visual presentation  of  the  _Atomsmasher_      album fit with its music? How important is  good  and  extensive      visual presentation to Atomsmasher, and if it is important,  why      is it important?
JP: Imagine it as a new toy, or a delicious piece of  candy.  Colors,     lines and scribbles, stimulation... presto! We  get  excited  and     want to scratch the wacko-spot.
CoC: What can we expect next from Atomsmasher?  Will  it  sound  like      "the band who made _Atomsmasher_" made it?
JP: The next CD is for  IPECAC  records,  home  of  the  Melvins  and     Fantomas. Same attitude, different sounds.  I  need  to  keep  it     interesting for myself foremost, so  it  will  always  expand  at     least a bit to  each  release.  Also  look  for  a  HydraHead  7"     featuring a remix by Venetian Snares as well as a track from Jack     Plotkin's Atomsmasher...
Contact: mailto:jimbalaya9@earthlink.net          http://www.hydrahead.com
For an extensive article on, and downloadable  discography  of  James Plotkin: http://www.musiquemachine.com