Bolt Thrower can be compared to a tank both musically and in the way they approach their longterm career. The band roll straight  over anything which might try to stand in their way or change them, be  it labels,  trends  or  line-up  difficulties.  They  also  launch  high explosive shells at the ears of listeners worldwide in  the  form  of their always bludgeoning albums. I have to be  honest,  their  latest strike, and first in four years, in the form of _Mercenary_ (on Metal Blade) did not blow me away the way _Realm  of  Chaos_  or  _...  For Victory_ did, but it is still unmistakably Bolt  Thrower  and  should certainly silence those who considered the band a confirmed  kill.  I dredged up the past,  discussed  the  present  and  contemplated  the future with guitarist Gavin Ward. Enter the realm  of  chaos,  survey the conversational carnage that transpired.
CoC: Do you see _Mercenary_ as the pinnacle of your career or as  one      more step on the ladder?
Gavin Ward: One more step on the ladder.  Pinnacle?  Who  knows?  You             could say _Warmaster_ was. Probably a lot of people  have             <laughs>. I obviously do like it, but it is a  new  album             and the material is newer to us, whereas some of the  old             songs we may have played six or seven  hundred  times.  I             don't really see it album to album, I see it in songs.
CoC: I'd say there isn't a huge progression of Bolt Thrower...
GW: Thank you. We take that as a complement.
CoC: We (the fans) think of a new  Bolt  Thrower  album  coming  out,      nobody's gonna think the album will be  the  innovation  of  the      year, but it could be a really  great  album.  You've  certainly      changed your style  to  some  degree  since  _Realm  of  Chaos_,      though. The way you tune your strings and the  manner  in  which      you play. I'd say the approach on  _Warmaster_  and  _Mercenary_      particularly is slightly less fast, it's got a  lot  less  blast      beats, especially on this new album.
GW: Yup yup.
CoC: A lot more double bass drums. I am wondering  whether  that  was      intentional or just chance?
GW: Just chance. There's no set format, and looking for it is stupid.     We just go along with what sounds good to us. But we are  also  a     live band. So it's the culmination of  all  the  songs  from  the     different albums. Some _Mercenary_ will be played with  _...  For     Victory_, _The Fourth Crusade_ and everything else.
CoC: An example though, if you take "Eternal  War"  from  _Realms  of      Chaos_, you've got a lot more blastbeats and a lot more  of  the      grindcore rhythm. _Warmaster_ onwards has far more  normal  song      structures. Not that they're necessarily  less  extreme,  but  I      think _RoC_ has a much more "grindcore" feel  to  it.  I  wonder      whether you tried to move away from the "grindcore" tag?
GW: We've had a lot of tags. "War metal", "death metal", "grindcore",     "hardcore". From the start, it's  been  about  heavy  music.  The     label really didn't matter. Some label's going to push  you  down     some track; Earache, for instance, as death metal  'cause  that's     the way they  think  we're  coming  in,  with  Morbid  Angel  and     everything else. It's just a sort of product placement.
CoC: You also used to have your "working relationship" with the Games      Workshop (makers of tabletop battle games)?
GW: We did, 'cause we used the artwork on the _RoC_ cover.
CoC: There was this sort of massive association, though. 'Cause  back      in 1990/91, I was into miniature  gaming,  I  wasn't  even  into      metal, but your name (Bolt Thrower) kept coming up.
GW: I think Games Workshop did a survey on who bought their  products     and it worked out as metal kids, 14 to 17 year  olds.  Originally     they approached us to record and do everything. GW were going  to     start their own label, they wanted ours as the first album,  they     were going  to  do  the  artwork  and  everything.  Then  Earache     approached them. So we got the combination and  we  thought  we'd     use all the imagery and graphics from GW, but  obviously  Earache     as a record label. I'm sure Games  Workshop,  going  in  for  the     first time, would have gone under doing that.
CoC: Would you go into a cooperative deal like that again?
GW: No, people like that want a lot more control. If you look at them     against  Earache,  Earache  were  a  small  label,  GW   were   a     multi-million dollar company. There was too much  restriction  on     the artwork. You're paying every time for a license -- it cost us     fuckin' shitloads, the _RoC_ cover, about seven grand in the end.     I was happy to pay it 'cause I liked it, but it's  still  fuckin'     seven grand.
CoC: Your artwork's  altered  a  bit.  The  first  three  covers  are      cartoonistic,  battlehardened  war  pictures.  Whereas  on  _The      Fourth Crusade_ you used....
GW: A Delacroix painting.
CoC: The entry of the Turks into Constantinople  [fall  of  the  Holy      Roman empire, end of  the  Roman  army].  Then  _...FV_,  has  a      photograph and now  _Mercenary_  has  a  picture,  though  of  a      different sort. Why did you chose  this  cover  for  _Mercenary_      and, in general, do you have a particular idea for your artwork?
GW: We've got a particular idea but it would be too  expected  to  do     _RoC_ again. Everyone sees that as the best cover  that  we  ever     had. So it would have been easy  to  have  your  gatefold,  Games     Workshop style and stuff like that. So on _...FV_  we  made  sure     there was nothing like that.
CoC: I personally like that cover, in some ways it is  better  to  me      because it is more reflective -- more clever.
GW: <Laughs> True, true enough. For us it was sort of "art war", nice     sunsets, it's something you wouldn't have as a cover.  A  lot  of     people didn't like it, but that doesn't really concern us. At the     end of the day, when it goes in your CD player, the  cover  is  a     piece  of  paper.  Looking  for  something  is  the  killer.   We     commissioned four artists for the _Mercenary_ cover.  One  was  a     _RoC_ special <we both laugh>. The next one, the artist was going     down some path on his own. We gave him a load  of  ideas  and  he     just  changed  'em  around,  so  we  thought  "fuck  that".  Then     eventually we approached this artist who is an actual war artist.     He'd done work for  the  military.  The  _Mercenary_  picture  is     what's called a photolithograph, it's like  a  painted  photo.  I     quite liked the idea -- it's fuckin' rough, it's rough and bleak,     and I like that.
CoC: The cover and title of the album reflects  the  lyrics,  it's  a      "Mercenary; Behind Enemy Lines"  (both  songs  on  _Mercenary_).      Have  you  done  any  sort  of  concept  on   mercenaries   with      _Mercenary_?
GW: Some bits are probably sort of linked together, but  not  all  of     it, they never usually are. Not full concept  albums.  You  could     say _RoC_ was meant to be, but it wasn't.  We  sort  of  gave  GW     lyrics  that  we  were  happy  with,   not   that   they   wanted     particularly. Games Workshop  actually  wrote  some  for  us.  We     didn't  use  any  of  'em,  'cause  they  were  fuckin'   totally     ridiculous.
CoC: The Carcass of war lyrics?
GW: Exactly, exactly.
CoC: Loads of crazy long words?
GW: Exactly, that is spot on!
CoC: Well yeah, 'cause that's exactly what  the  Games  Workshop  are      like, if you read their rulebooks.
GW: It was just like that, they were actually embarrassingly funny --     they rhymed.
CoC: Oh wow. All poetry has to rhyme, of course. [Sarcasm.]
GW: And in that sort of sense, I think they were going a bit past the     line, they'd stepped over it a bit too much themselves.
CoC: What is the song "Powder Burns" (on _Mercenary_) about?
GW: Drug enhancement. It came from a story of  the  Congo,  obviously     the mercenaries out  there  were  fighting  against  tribespeople     called the  Simbas.  Well,  they  were  still  very  tribal  with     witchdoctors and stuff. There was strain of Shiva  they  used  to     take, which means you can carry on killing even after you've been     killed, for about two or three minutes. The story  sort  of  came     around that for "Powder Burns".
CoC: The band's line-up changed over the last couple of years,  which      ended up with Karl Willets [long-time BT singer] back,  and  now      he's left again.
GW: Well, we brought Karl in to do the album, we talked about touring     -- for us, what we've been looking to do for so many years, is to     seal a line-up. We tried it with Martin  [Van  Drunen,  ex-Asphyx     vocalist] and it didn't work out. What we've been trying to do is     stay as one line-up, but we just don't get the dedication out  of     the new players. They haven't done enough for Bolt Thrower and if     they're a bit half arsed, you're lookin' at them like, "you cunt,     I'm livin' for this and you're half arsed." It gets  embarrassing     when your fans are more  dedicated  than  your  band.  That's  an     embarrassing situation to be in, so we usually have to purge.  We     don't really like the idea, 'cause we're  not  arseholes  who  do     that kinda shit, but if someone is slackin', they're slackin'. It     is important to stay pure and the  people  you  get  in  probably     aren't massive Bolt Thrower fans.
CoC: But Karl, of course, has been in the band quite a while.
GW: Yeah, and it wasn't forced, either. It was totally natural 'cause     it just felt like old times. We had a good time in there, easy.
CoC: Is your replacement Dave Ingram from Benediction?
GW: Yes, of course.
CoC: Is Dave staying with the band?
GW: He's joined.
CoC: Do you think Karl will go to Benediction and we'll have a Napalm      Death / ENT for 1998?
GW: No, I don't think so. Who knows, though?
CoC: So, why Dave?
GW: Well, we played a gig with Dave after we kicked  Martin  out  and     Dave fitted like a glove, personality-wise and on stage. He  just     seemed like he'd been in BT for years. It wasn't  forced,  that's     what I liked about it, it was quite natural  and  he's  obviously     really up for it. We also rate his vocal style. We wanted to keep     it, sort of extreme vocals, that's originally why we  got  Martin     in. It would have been so simple for the band,  after  Karl  left     [originally], to put a singer in. Make  no  mistake,  that  would     have been the obvious thing: put a singer in, still  quite  heavy     music, try and go more commercial; but it is  something  we  just     didn't want.
CoC: _Mercenary_  has  a  different  producer  [Ewan  Davies];  Colin      Richardson produced _Warmaster_, _... For Victory_...
GW: And _The Fourth Crusade_ and _Realm of Chaos_.
CoC: So, did you move away from him 'cause you weren't happy with his      previous work or was the change for variety's sake?
GW: We actually asked him, and I don't think  he  wanted  to  do  it.     Plus, then we heard what the price  was  gonna  be,  and  he  was     fuckin' dreaming.
CoC: 'Cause he's done all the Fear Factory, etc. albums now.
GW: Unfortunately that's what he was looking for, he's  got  his  own     agent who was taking a percentage and his wife was  managing  him     and he was looking for the high  life.  On  _...FV_,  though,  we     almost recorded without him. Basically, when we did  _...FV_,  at     the end of the session I looked over to see his face and  he  was     fuckin' relieved. Not happy, he  was  fuckin'  relieved.  In  the     past, even though he's produced, we count him as an  adviser.  He     don't get no say, 'cause the band  are  sitting  in  there  going     "fuckin' no  way".  On  _FC_  we  tried  him,  we  actually  were     interested in how he would produce us if we left him to do it. We     left him with one song and when we  came  back  we  were  fuckin'     crying with laughter at how shit it was. This one, it worked out.     He wanted 10,000 pounds (US$ 16,000). He ain't that good.
CoC: I have no idea of production costs...
GW: No, nor have I, but he ain't that good! <We both laugh> He  might     be five thousand, he might be six, but he certainly is  not  ten.     With this studio we went in, Lincoln, Ewan works with him. So  we     had an idea of what he did. But really, _Mercenary_, Bolt Thrower     produced with Ewan advising and engineering. It is  something  we     wanted to get more hands on.
CoC: So in the future would you like to found  your  own  studio  and      produce your albums yourself?
GW: Nah, we have thought about it in the past just  like  we  thought     about our own record label, but because we do the  merchandising,     the tours and the management, just trying  to  join  more  in  is     going to turn it into a fuckin' nightmare and I think you're  not     gonna concentrate on the band as much  because  you're  gonna  be     more a business part of it, and I don't like that idea. You still     wanna be a band and play music, but  unfortunately  some  of  the     other stuff just comes with it.
CoC: What are your plans for touring?
GW: January will be Europe, then probably America. We also  wanna  do     some countries we haven't done before.
CoC: When are you touring in the UK?
GW: We're not.
CoC: You're not?
GW: Nah.
CoC: Not again.
GW: Yup.
CoC: It's been a while...
GW: About five and a half years.
CoC: How come, is Metal Blade unhappy to put up the money?
GW: No, and England isn't either. It's just we've played England  and     had really good gigs and we've played and  not  had  really  good     gigs. It is weird, but what we usually do is use a UK  gig  as  a     warm-up show. It's shitter not playing at all. But you  go  where     you're wanted, pretty simply.
CoC: It's a pity for the fans, but if you can't get the numbers...
GW: Well, it  is  not  just  the  fans  over  here,  the  album,  the     distribution is so bad over in England. You can't even see it  in     the shops.  There's  more  of  that  _Who  Dares  Wins_  [Earache     "rarities" compilation from  which  Bolt  Thrower  get  nothing].     Nothing to do with the band, you can bet on it, 'cause  we  don't     like shit like that. Earache are just trying to make  some  cash.     We thought it was going to be a greatest hits.  You  know  you're     finished then, you know it is over.
CoC: You've never done a big light and pyrotechnics show  live.  With      your war image, that surprises me. To have a  band  who  are  so      into war, but live, don't have that effect. Except musically.
GW: Yeah, it's true. We've never really had that,  but  we  have  had     pretty decent light shows. We just use a lot of backdrops.
CoC: Will you pretty much be staying the same from here onwards?
GW: We think so. We look for perfection. That's what we're  searching     for. If we ever think that we can't release an album as  good  as     the last one, we won't. Releasing a crap or  watered  down  album     means that it's gone for us, 'cause the music is gone.
CoC: Would you say any of your albums inspired you to write a  better      album by being bad?
GW: It is hard to say about disappointment, 'cause for us it  is  the     memory of the time when it was done, so though it might not sound     as good to you now, you just remember that time. So it  is  still     positive.